Blogging really took a hit this year, and it's quite likely that Aili and I will just let this thing die next year. We have a baby coming and neither of us is particularly motivated to write on here nowadays. I suspect the internet won't notice our absence.
Regardless, I did want to do an end-of-the-year round-up of the PC games I played and enjoyed in 2010. I should note off the bat that most of these were not actually released in 2010. Like most gamers, I tend to wait a while before purchasing and playing - save money, wait for patches, read player feedback, and play games that better match my system's aging specs.
So, here are the 5 PC games I enjoyed the most in 2010. I spent more hours playing these than I'd care to admit.
The follow-up tactical RPG to the awesomely wacky 2008 hit. In some ways, AP was a bit of a let-down. It didn't feature the bizarro quests and side-stories that the original had in spades, and didn't advance the gaming system in any significant way. Basically, it was more of the same. Much, much more. Good thing I really like King's Bounty. The tactical battles never got old for me - every one was an enjoyable puzzle, and the variety of tactical options (via unit special abilities, spells, and pet dragon abilities) was spectacular. I still fondly remember the power-combo of Stone Skin & Target on my Ancient Ents. Deciding on which units to use in my army was possibly just as satisfying as spec'ing out my party in Baldur's Gate II. It's that kind of fun. Paladins, Trolls, Black Dragons, Inquisitors, and Demonologists. Fucking batshit insane. The RPG aspects are integrated well, requiring you to level up skills and abilities intelligently or else you'll get overwhelmed in later stages of the game. I played on the "Hard" (but not "Impossible") difficulty level as a Mage and was able to get through nearly everything. Unfortunately, I couldn't get past the last couple boss battles, no matter how I shifted things around. But I definitely sunk over 60 hours into this beast earlier this year.